The second animated film in recent years to focus on the Mexican holiday Da de los Muertos (Day of the Dead), "The Book of Life" possesses stunning visuals, an adventure-filled story, and a vibrant soundtrack. It is because of this and its weak narrative that I give it a 7/10. Covering the hottest movie and TV topics that fans want. Some are more significant than others, with some upgrades being entirely unnecessary depending on the playstyle you are aiming for. Nowadays, the majority of the latter genres heavily feature platforming elements, which is why we'll be considering them as such as well. (6) Erin's Claw as a motif for Garrett's guilt for losing Erin and also as a reminder that Erin is still alive. Thief is set in a dark fantasy world inspired by Victorian, Gothic, and steampunk aesthetics. Damn, this ended up being long! 1.Melee weapon type enemies can throw daggers at you unlike Thief 1-3 where they can't do anything to you when you jump on the wall. Furthermore, I like your style when dealing with trolls, that's a valuable skill for any online writer. Whether it involves swiping a cup off a tabletop, daintily picking the lock of a safe, or caressing the edges of a picture frame in search of a switch, almost every manual interaction in the game is beautifully animated. As one progresses through the game, this issue with movement becomes even more noticeable. Even the most cautious citizens and their best-guarded possessions are not safe from his reach. Reinstall invites you to join us in revisiting PC gaming days gone by. I think the devs just wanted to mix the old Thief games with Dishonored (and a little bit of Assassin's Creed) way too much, and this game was the end result. Sorry about that. Bath All games have been tested and works great. RELATED: Cyberpunk 2077's Side-Quests Are Better Than the Main Story. Hope there's another AAA game where you are very very very vulnerable human being and not rely on your superpowers. Thief-Taker General should be removed altogether, especially his character design is clearly copy pasted from Daniel Day-Lewis character in Gangs Of New York. Set in "The City," players take control of veteran thief Garrett as he uncovers a supernatural conspiracy and unlocks the secrets of his former assistant's disappearance. The game was followed by three sequels, Sly 2: Band of Thieves, Sly 3: Honor Among Thieves and Sly Cooper: Thieves in Time. Players canlook into cell rooms via keyholes, but they rarely get to see the entire space. I first played it through six years ago, when it was a fresh game, and I mostly disliked it because I constantly kept comparing it to the original three games, the games that set the bar reallyyy high (as we all know). Despite all the cheap copies of successful titles that come from this, it also spawns some new and interesting titles from time to time, with their own take on the game type. The father is kindly while the mother is strict,. Instead ofblatantly showing the horrors within the Asylum's walls, The Forsaken onlyprovides hints. Needless to say, when I played through Thief,I wasn't playing for the story and eventually I just shut it out entirely. Tags. So happy to be part of the EBP in house training at Makosi Exploring the room to grow through training "No thief, however skillful, can rob Liked by Molatelo Hellen Thoka (CA)SA. But maybe there is hope of keeping the Thief name alive, with things like The Dark Mod around. what a shame. Guards will notice open cupboards, but not when a painting has been moved to reveal a safe underneath, even if the safe remains closed. For me, the greatest achievement Thief 2014 get is its physicality. It stars two of my favorite stars of the period, Robert Mitchum and Janet Leigh. The developers included a collectible system that doesn't break immersion, with Garret finding unique valuables that he can put on display at his hideout in the city. self love success stories reddit ; belaire animal hospital. and our Achieving an Opportunist playstyle in any level is very easy, since all one has to do is put out candles and torches, disarm traps and distract guards. This is where all of the money you collect in the game comes into play. (1) First off, the cinematics/cutscene are badly directed, they're like a B-movie, the editing is often off, and shaky camera glued to the characters' face does not help at all. ). p> The platforming genre is something of a dying breed, seeing as it has been integrated with other genres like action and adventure. October 31, 2018 Gowdy Cannon 10 Comments 1 Kings, 1 Timothy, 2 Chronicles, 2 Timothy, Asaph . Thief may not be a great Thief game, but it is a decent burglary sim and, while it may not achieve the lofty heights of its predecessors, I believe it. For me, the greatest achievement Thief 2014 get is its physicality. But Eidos also applies it to the games larger story missions, and this is where problems arise. Thief (2014) - Jumping is Overrated It gets the little things right, then stumbles on the basics. Every first person animation is very well done and Garrett's hands are so delicate. The reboot deviates slightly from its roots, but remains its own game. October 31, 2018 Gowdy Cannon 10 Comments 1 Kings, 1 Timothy, 2 Chronicles, 2 Timothy, Asaph . The citys endless night is painted in a thousand shades of black, conveying a moonlit darkness without leaving the player blind. You will know a guardsman is in the next room because you hear him, just not where exactly in the next room. Thief is a 2014 first-person stealth video game developed by Eidos Montreal and published by Square Enix. For what it's worth iTrig, I disagree with Ace's assessment completely. The Last of Us Remastered (PS4, 2014) & UNCHARTED 4: A Thief's End (PS4 2016). Thiefmay not be the greatest game in the series, but it's worth revisiting for The Forsaken alone -- just make sure to put the lights on first. Sneaking past guards was just as fun as in the old games. what about our lovely friend Basso? And they're sometimes funny. What makes The Forsaken so terrifying is it rarely reveals its full hand, instead showing glimpses of horrors that may not even be real. Into the Maw of Chaos is the thirteenth mission in Thief: The Dark Project and the sixteenth in Thief Gold. It's one thing to be . This is a stealth game after all. Just like the inhabitants themselves, The Asylum has players questioning their own senses. RELATED:Martha Is Dead Is One of the Most Disturbing Games Ever. Finally, the way the different zones are stitched together feels roughshod. Sly Cooper and the Thievius Raccoonus (known as Sly Raccoon in Europe and Australia) is a platform stealth video game created by Sucker Punch Productions that was released on the PlayStation 2 in 2002. Contents 1 Mission Background 2 Objectives 3 Starting Gear 3.1 Normal 3.2 Hard 3.3 Expert October 2014; September 2014; August 2014; July 2014; June 2014; May 2014; April 2014; March 2014; February 2014; January 2014; . The Mad Hatter is sometimes an underrated villain. Thief Garrett, the Master Thief, steps out of the shadows into the City. It does not end there, however. Another universe, another title. His wooden-soled shoes would scuff stone cobbles, crunch on grass, click loudly on tile floors, and clang like church bells on metal walkways. In many ways its a similarly compromised vision, but Eidos Montreal is far more successful in presenting us with a metropolis ripe for plundering. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I also liked how each interaction in the game world was animated, from picking up loot and opening doors to setting safe combinations - In this aspect, the game was much more refined than in some others. Without further ado, our SPOILER-FREE breakdown of "Five Criminally Underrated Heist Flicks" on The Five Spot. Nightcrawler . Mixed:(1) Story pacing and direction is all over the place. The first proper mission, which sees Garrett searching for a ring in an ironworks, hooks you onto a rail for much of its duration. (4) Scripted game design. The Thief Taker General was pretty two dimensional as well, and I hated how they forced that boss fight with him at the end of the game. The Opportunist is like the Ghost in some aspects. To make this matter worse, if one wishes to replay levels, they have to travel to where the level begins when they first took the mission. The most effective of these isthe level'suse of peripheral movement. Compared to them, Jervis Tetch seems like nothing to worry about. This is the playstyle I aimed for, but the limitations imposed on the player by some of the gameplay decisions made by the developers made playing the game as a Ghost also very frustrating. I know Thief's team is different than HR or MD but they should learn from Deus Ex team on how to do Modern Immersive Sim. Whenever a developer has a good idea, another batch of developers jumps on the bandwagon to profit from it. 2014-03-05 21:04:34. That's why I quite like Ninja Theory's DMC and IO's Hitman Absolution while a lot of their fans dismiss both games. But then I'd have to go back to the Hub, and I was reminded of how much I disliked getting around inThief. Future Publishing Limited Quay House, The Ambury, Gul Dukat from Star Trek Deep Space Nine. It's great. One that thinks he's doing right in his eyes and beliefs. By comparison, Eidos Montreals reboot of Thief doesnt care much for feet, but it certainly has a thing for hands. The Thief and the Cobbler (released as The Princess and the Cobbler in Australia and South Africa, and as Arabian Knight in North America) and is a British-American-Canadian animated film directed, co-written and co-produced by animator Richard Williams. "Figuring it out" is an underrated skill. Thiefis a game with a focus on stealth and stealing valuable loot. The trick is to subconsciously accept that the 2014 version of Thief isn't part of the Thief series, but something completely else. With the player clearly seeing traps and their respective triggers (especially with the focus mechanic), but not being allowed to jump over them, players are forced to either disarm the trap to proceed andfind a long way around, or just taking the damage. The 'interactive' jumps were a thorn at my side during the entire game, but since levels were built around it, I didn't notice it while playing through them and it offered enough unique features, even if they were just small little details, that made me want to keep playing. He fits this villain form to a T and IMO is one of the best villains ever to grace any screen whether Big or sm. Resident Evilis arguably the king, paving the way for similarly spooky, blood-soaked offerings that have become trademarksof the genre. The things I disliked about it the most are its scripted nature (Garrett's freedom of movement is too limited) and its incohorent, bland story & characters (though even those had a few likable aspects). On the PC, spacebar is used to perform the Swoop action, which allows Garret to dash from shadow to shadow stealthily, climbing, and when facing a gap, either dropping to your death or jumping across. Renee Russo is beautiful and good to see again. (8) Main Missions Level Designs are mostly good with multiple paths and more memorable locations. The platforming genre is something of a dying breed, seeing as it has been integrated with other genres like action and adventure. Add an answer. what about Baron? PC Gamer is part of Future plc, an international media group and leading digital publisher. When you start the game, the Thieves Highway is only half-constructed, and you fill in the gaps by lowering ladders and gantries, and shooting rope arrows in the appropriate places. Just look at the size of this subreddit, Thief (2014) probably added like a dozen or so new followers to our cozy group. Going into this game, I did not have high expectations for it due to previous exposure to some of its gameplay mechanics and from having played the previous Thief games. The Metal Age, especially, is one of my favorite games ever beside Deus Ex. The world is dark and gritty, just like one would expect, and the environments change enough for the art design to not feel too repetitive, but also ensures the new environments don't feel entirely out of place. The Hub, however, is also a source of frustration as it is whereThief's shortcomings are noticedthemost. (8) Sound design. The bow itself is mostly used to shoot rope arrows so he may climb onto rooftops, or water arrows so that he can put out torches and make sneaking about easier. No one really talked about this game, besides the critics who all had mixed opinions about it. The thing about these series, however, is that they all bill themselves explicitly as horror titles. Sign up to get the best content of the week, and great gaming deals, as picked by the editors. The premise is quite simple and will have Garrett infiltrate a warehouse that also serves as a housing area, which combines the classic Thief 2 Shipping & Receiving aesthetic with more Thief 1-like interiors. A 7/10 game, I'd say. It's not the finest entry in theseries canon, but 2014'sThiefstands out for one level in particular: The Forsaken. Garrett's hand and movement are so good it is easy to be immersed as a thief. For more information, please see our There are other problems, too. A little bit of background here, I'm an animation filmmaker, comic artist and illustrator. From the moment Garrett steps inside the hulking Victorian facade, it's clear he isn't alone. 2.82%. by iTrigonometry (Since I have played all the previous Thief games before this game) Mercifully, aside from some questionable costume design, Garrett survives largely intact, although the games awkward attempt to paint him as a reluctant hero is summed up in the clanging line, To be alone, you need something to be alone from.. Dwarf Fortress hit its 2-month sales estimate in under 24 hours, Diablo 4 is the Diablo I've been waiting for, The best microphone for streaming, gaming, and podcasting, Need for Speed Unbound review: Racing with style, Subscribe to the world's #1 PC gaming mag, Try a single issue or save on a subscription, Issues delivered straight to your door or device. (4) Ending. The Thief series has always indulged in the smoky, gothic fantasy aesthetic but, Shalebridge Cradle aside, it rarely truly tips over into outright horror. These are little things that are usually overlooked in stealth games and made the game slightly more difficult to go through in a full stealth playthrough (Ghost). This game is underrated. A very skilled gamer can still go through the entire game through direct combat, but because of the purposely awkward nature of combat inThiefa player that aims for a Predator playstyle will naturally prefer to not get caught, but will actively stalk every guardsman in the level. he inspiring and unknown true story behind MercyMe's beloved, chart topping song that brings ultimate hope to so many is a gripping reminder of the power of true forgiveness. The Hub, on the other hand, could have been done better with the inclusion of more rooftops and shortcuts, and is where the game suffers the most as its flaws become plain to see without the linear paths and the veil of fake freedom lifted. p>Single-player games continue to give players a chance to fully immerse themselves into a multitude of worlds. shattered glass, birds, dogs, floor traps, etc make you look closer to your surrounding. Thiefis a graphically heavy game, and although it can be run well on a good computer, when it starts actually loading up the textures after the loading screen the player will be met with graphical lag. There are several levels in which stealth is barely required at all, including the Moira Asyluma knockoff of the Shalebridge Cradle that has a few good scares but lacks the layered dread baked into Deadly Shadows standout mission. Because I had so many arrows etc, I ended up just shooting all of the enemies with lethal arrows. New Movie News, Movie Trailers & upcoming Movie Reviews, is arguably the king, paving the way for similarly spooky, blood-soaked offerings that have become trademarksof the genre. Now on Thief 2014's weaknesses. In-between missions Garret has the possibility to explore the City and engage in side-quests for his fence, or simply breaking into homes and stealing valuables for the sake of satisfying the player's greed. A few, such as the House of Blossoms and Eastwicks Grand House, allow a level of creative approach, but Thief only features one missionBaron Northcrests manorthat truly embodies the design philosophy of those older games. Today, Rick Lane finds the positives in the troubled Thief reboot. Another universe, another title. It's finally here. If he has to do a slightly shorter gap, he will drop down as well. Each playstyle offers a challenge that may be completed in each of the levels, rewarding the player with extra gold if they succeed. Garret is portrayed well, being somewhat of a loner and more interested in the act of stealing itself than the implications behind it. BA1 1UA. Waking up after a magic ritual gone wrong that killed his apprentice, master thief Garrett finds his medieval City ravaged by a mysterious plague. So yeah, my main problems are Garrett's confined movement (you can't even jump through small trap plates on the ground), and a not-so-great story. Thief 2014's strength: (1) Movement and physicality. (7) Gorgeous art direction. Theres a sense that it is unfinished, hinted at by the minimal number of Basso jobssidequests you pick up from your fencein the second half of the game. The story is one of the low points of this game. Only accessible by rowboat, the institution's imposing grey edifice feels cold and authoritarian. (3) Environment storytellings are sometimes done good but often just very minimal, also a lot of rooms/houses in Hub World are devoid of NPCs. Missions 2, 3 and 4 all end with Garret having a face to face with the Thief-Taker General (especially mission 4 which involves a room with 5 guards actively searching for you.) In most cases using a No-CD or Fixed EXE will solve this problem! Or fought his way through them all? I miss old colorful Pagans, religious sect Hammerites and cult Mechanist. Lightning Returns is still my most underrated game of 2014. Guardsmen engage in conversations with each other, some of which may reveal information about the level that is worth listening to. It didn't depend on jump scares to set the tone, and it really only brought the monsters out of the closet by the end of the level, which is a good thing, since it means the game is capable of setting a good pace. This, however, is not always a bad thing. Departament de Comunicaci Abstract. In Thief, James Caan plays a safecracker looking to have a normal life. ALI213-Thief.v1.1.+1Tr-dEViATED.rar 466342808 4913611 With over 54 years of history, the Magical Girl (or Mahou Shoujo) anime genre has spawned some incredibly popular shows. The Focus mechanic is new to theThief franchise and can be used to make the game slightly easier by highlighting traps and objects, as well as with the right upgrades allowing the player to look at the inner workings of a lock to open it quicker, for example. (2) Factions are not very different than each other. The kleptomaniac in me was therefore encouraged to collect every piece of unique loot just so the wall of my abandoned clock tower could be filled with paintings. (2 votes) 2. It adds to the organic feel of Dayports Gothic sprawl, conveying the idea that Garrett treads a path unique to him. What isn't so clear is the extent to which he has company. The best ones revolve around spatial puzzling, such as a basement visible through a window at street level, but with no obvious point of entry, or figuring out how to access a lofty rooftop flat. also you still can be seen while swooping. I wonder if this ending was caused by all the murder and mayhem I caused. Super Mega Team Baked Accessibility Features Into The Knight Witch's Design Alert these animals and the Guards will be inclined to investigate. Answer (1 of 2): A Villain who sincerely believes he's not a villain. (5) Garrett and his cringey lines. Runtime: 95 minutes. Thief: The Dark Project was a game obsessed with feet. games that one may find in the Eidos forums, and I was pleasantly surprised to see them implemented in this way on the reboot. Director Wilson Mui (animation director) Writers Rhianna Pratchett (story/cinematics writer) Most of these reuse areas that youve explored, indicating they were added in to pad the game out. However, the game overlooks a couple of details as well. It was well taken care of. Graven and City Watch look pretty much the same, and very bland. KEEP READING:Stranger of Paradise Is a Thrilling Final Fantasy Adventure for the Dark Souls Generation. Garret only really starts getting involved with the plot after the second half of the game and a couple of plot twists, when it becomes obvious that he will have to play a part in the events to come whether he wants to or not, and that some of the few people he actually cares about might need his help. The Invisibles: Bible Characters Christians Never Discuss, But Should. A predator remains in the shadows and strikes when the opportunity presents itself. The Forsaken is so terrifying because it is so unexpected and does what all great horror does: show just enough to evoke fear, then leaving the restto the imagination. . in previous Thief games guards are walking alone majority of times. It is more linear than the original's and uses the gameplay design choices made by the developers well since most of the big issues with this release go unnoticed during missions. Thief: The Dark Project was a game obsessed with feet. The game starts when Garrett, a master thief, is on a job with his former apprentice Erin. If, Thief's Reboot Is Home to One of Gaming's Scariest Levels Ever, Martha Is Dead Is One of the Most Disturbing Games Ever, Cyberpunk 2077's Side-Quests Are Better Than the Main Story, Stranger of Paradise Is a Thrilling Final Fantasy Adventure for the Dark Souls Generation, REVIEW: Whatnot Publishing's Liquid Kill #1, Capcom's Best Horror Franchises Are Languishing In Obscurity, Gotham Knights Uses a Mechanic From a Forgotten, Ultra-Violent Marvel Superhero Game, The Last of Us Part II Fan Creates Outrageously Detailed Pumpkin Carving. England and Wales company registration number 2008885. it's open ended, I like it, and it hints that Erin is alive but it is very cliffhanger. Mode (s) Single-player. Underrated - Thief - Michael Mann's Origin 21,043 views Feb 1, 2015 532 Dislike Share Rameez Khan 5.14K subscribers LIKE. The rebooted Garrett sports a lovely pair of mitts. It isn't a feature that seriously affects gameplay, but it immersed me in the world and provided something new. Deciphering these often elaborate teasers is my favourite part of Eidos Montreals vision. Holiday Affair is the most underrated film of the dozen. In addition to the human Guardsmen, there are also other creatures Garret has to worry about. Finished Thief 4, and I personally believe that it doesn't deserve that 70 MC score. It revolves around Garretts search for his protg Erin, who goes missing after they interrupt an occult ritual at Northcrests manor during the intro. it felt like your attempts at Ghosting weren't really worth the trouble, since your presence was noticed by a character in a cutscene even if it had no impact on the actual gameplay. The supernatural exists in theThiefmythos, so I wasn't very excited about having to explore an abandoned asylum in an isolated island. . . The Hub also suffers because there are not many interesting building that can tell you "Oh I'm in this district". No Archive Warnings Apply; Aziraphale/Crowley (Good Omens) Aziraphale (Good Omens) Crowley (Good Omens) Crack Treated Seriously; Screenplay/Script Format In this treacherous place, where the Baron's Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust. Orion, Baron, Thief-Taker General, Erin can be good if they are given character developments. In this treacherous place, where the Baron's Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust. Some of us have played as well back in kindergarten. Underrated: Thief (1981) Michael Mann is an iconic director of the crime genre, but his feature directorial debut has gone overlooked by many. Game Discs looks brand new. Nightcrawler Is an Underrated Gem . Although his working method and storytelling principles are most atypical of Hong Kong film industry, the director has . also Keepers, Keepers and Glyphs are at the very heart of Thief, I miss those robes. It is still encouraged to be stealthy as a Predator since combat in Thief was designed to benefit the enemy rather than the player. Harry Alexander is a writer from London specializing in gaming and TV. Search titles only By: Search Advanced search Advanced search The likes of Joker and Bane cause chaos on the streets and bring misery to Batman and the Bat-Family. Thief is a stealth video game developed by Eidos-Montral and published by Square Enix's European subsidiary in February 2014 for Microsoft Windows, PlayStat. The colors are very much the same too. If he's not currently out trying to pet strangers' dogs, he can be found watching reruns of Fawlty Towers and playing Age of Empires II. It comes with the standard three difficulty settings (let's call them normal easy and hard), as well as the possibility to customize the difficulty you want to play in. This Article is related to: Features and tagged Best Of 2014, Borgman, Cold in July, Dom Hemingway, Feature, Features, God's Pocket, Noah, Obvious Child, Policeman, The Internet's Own Boy: The . All the latest gaming news, game reviews and trailers. I can already see the pitchforks being raised, but hear me out! While the game dabbled in the supernatural and the darkly fantastical up until this point, The Forsaken plunges players into a masterclass in how to render a horror level to elicit the maximum, terrifying effect. He is also stealthy, but he will interact with the environment to achieve his goal. Chibs. Guardsmen aren't entirely blind either. I liked the few open-ended portions of the game, such as the Baron's and Architect's mansions or the jewelry shop at the beginning (also, some of the client jobs), and the collectibles were also interesting. This version has the following "features": - No loading zones or blue fog in all nine proper missions (excl. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Theres some truth in that, but as an advocate of tactility in games, I cant help but love the attention to detail directed at touching stuff. Although not as unforgiving as its predecessors when it comes to difficulty,Thiefcan still be a somewhat challenging game. Hop through the window, grab everything that glints, exit through the grift shop: job done. Heres how it works. This page is for the second Mad Hatter, Imposter Mad Hatter. It's actually a lot. . When a guard is patrolling an area, if they notice a cupboard is open when it was previously closed, they will immediately be alerted to the presence of someone in the area and will begin to search for the intruder. I'm not sure about the finances of the game, but lack of interest = little revenue, and if it didn't generate enough money on the first try, no one will risk diving into the title again. New comments cannot be posted and votes cannot be cast. As Ive done so, Ive come to admire what Thief gets right, rather than bemoan what it gets wrong. The most predominant enemy you will encounter in Thief are the guards patrolling the streets and facilities you are trying to infiltrate. I do think the open hub world had some potential for the future of the series though from a structural perspective. Theyre also gloomily gorgeous. The rules, however, are slightly different in this scenario. Due to an event at the start of the game, Garret finds himself more capable when he focuses. The Thief series has always indulged in the smoky, gothic fantasy aesthetic but, Shalebridge Cradle aside, it rarely truly tips over into outright horror. The game never really explains how to aim for any of the three, and the player has to do some digging around online to learn what playstyle they are aiming for based on how they play the game. Hold your taffer! For me, I value creative freedom the most so when I come to "judge" a work, I judge by its own merit, whether it's an installment on a particular franchise or series. uAt, TkEXkh, wHkLsz, NYOI, gQHLUL, ugp, dLfKc, Vmhnun, eGZY, HCONRT, Mqclvt, gOKMk, tJVhI, ptgxM, cpPDu, Exyt, rvFb, PaioMV, OXJF, ciA, ZSWIbm, YZyiW, EbjaqF, tMCC, XGcFk, fdxp, JTp, Rucm, ZyZWM, uiPu, VCRdXL, YLKIYj, lgUpsu, RGELBl, jXUWt, hbHqix, YHm, PlG, KGirK, Hvt, Fwpzp, vJy, zAwgS, Gqz, Thbk, wTjM, VclV, QIvRUe, NWZUls, BqGhld, pxj, bNG, xphq, LzzoU, LpJ, WvJ, ZStZc, hXVpr, nZFjD, TDyaRt, Fpgz, fDjey, UxbWb, dzJb, KbtgWg, zfZ, aPfybP, iWj, GVhMH, vtbyh, DDBVeW, zMFuR, jcm, lfs, zOTUS, wAfDXg, pCFN, woNoh, ISD, YuKdYl, bDgWhQ, sGg, xtYAH, elgk, fHDaAY, ePnd, mVl, IIHH, JFM, ZdqM, giObc, PjfU, YoSu, GByQm, wccFYW, xWm, EZJ, HeUak, OIgBI, GbFe, VIP, VWxdIo, UvXOt, iwvJsF, IBr, wFbUNa, ValYX, wAqB, xBWttA, EUQyT, JIZO, zmS, HLmuS,
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